Apr 29, 2006, 11:03 AM // 11:03
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#21
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Frost Gate Guardian
Join Date: Dec 2005
Profession: R/
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thanks for the support guys
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Apr 29, 2006, 11:42 AM // 11:42
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#23
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Krytan Explorer
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Quote:
Originally Posted by Replicant
They better upgrade exsisting ones, Green "Unique" Items are supposed to be "Perfect".. thats why you never see ones with +25 fortitude.. etc..
/Signed
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For a fact...
Greens are dropping in Factions that are non-max.
Take a look in here: http://www.guildwarsguru.com/forum/s....php?t=3019628
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Apr 29, 2006, 11:50 AM // 11:50
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#24
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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Quote:
Originally Posted by Zerg
This is for greens not for upgade components the strings are worth nothing :P
/signed for greens
/notsigned for golds and upgrades
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I'm not too bothered about the upgrades, but they better upgrade my f*cking chaos axe. I spent 30k and 68k on Victos axe and Dragos Bow (respectively) and about 30-40k on my 10/10 upgrade for the Chaos (i realised truly how crap Sundering is after doing it ). Why the hell should i have to buy yet another upgrade, most likely from some twat Bot Farmer whos gonna try and rip me off.
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Apr 29, 2006, 01:25 PM // 13:25
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#25
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Krytan Explorer
Join Date: Mar 2006
Guild: Jeepers Kreepers
Profession: R/Mo
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For the golds, purple and normal items, thats just the way the cookie crumbles. As for greens, they were intended to have max mods. So it should only make sense for anet to change the existing greens with the old mods and give them the new mods. It can be done.
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Apr 29, 2006, 01:34 PM // 13:34
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#26
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Desert Nomad
Join Date: May 2005
Location: Singapore
Guild: Seers of Serpents [SoS]
Profession: R/
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/signed for fixing Greens
Ask yourself again ANet whats are the purpose of greens, dont make players *refarm* them again and defeat their intented purpose.
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Apr 29, 2006, 02:14 PM // 14:14
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#27
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Lion's Arch Merchant
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/sign x Eleventybillionmillion
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Apr 29, 2006, 03:19 PM // 15:19
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#28
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Academy Page
Join Date: Mar 2006
Location: Icedome
Guild: Lands Of Exile [Beer]
Profession: W/Mo
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/signed fixing greens!
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Apr 29, 2006, 03:24 PM // 15:24
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#29
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Wilds Pathfinder
Join Date: May 2005
Profession: W/
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Quote:
Originally Posted by Evilsod
I'm not too bothered about the upgrades, but they better upgrade my f*cking chaos axe. I spent 30k and 68k on Victos axe and Dragos Bow (respectively) and about 30-40k on my 10/10 upgrade for the Chaos (i realised truly how crap Sundering is after doing it ). Why the hell should i have to buy yet another upgrade, most likely from some twat Bot Farmer whos gonna try and rip me off.
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Why did you spend so much on it, if it was a questionable mod to buy in the first place? YOU payed for the 10/10 and now you complain because they decided to increase it. I'm quite sure you knew the mod wasn't great, so why did you pay so much for it?
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Apr 29, 2006, 06:38 PM // 18:38
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#30
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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Quote:
Originally Posted by Rogmar
Why did you spend so much on it, if it was a questionable mod to buy in the first place? YOU payed for the 10/10 and now you complain because they decided to increase it. I'm quite sure you knew the mod wasn't great, so why did you pay so much for it?
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Actually i didn't have a clue, i had my doubts when i bought the upgrade for my Chaos but i still didn't realise. Just because they RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOed up and made the upgrade shit in comparison to begin with doesn't mean the ones of us that bought greens with it on should suffer for it.
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Apr 29, 2006, 06:48 PM // 18:48
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#31
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Technician's Corner Moderator
Join Date: Jan 2006
Location: The TARDIS
Guild: http://www.lunarsoft.net/ http://forums.lunarsoft.net/
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Quote:
Originally Posted by Ineffiable
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That has nothing to do with the existing greens. Do read the title of this topic.
They also screwed over the armors for people who have Dragon's and Platemail already. Sure, you can get it with 90 armor NOW, but the free upgrade to 90 from 85 comes later. Why wait? Why was this not done with the release of those patches? Poor planning ANet.
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Apr 29, 2006, 07:11 PM // 19:11
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#32
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Lion's Arch Merchant
Join Date: Jan 2006
Profession: R/Me
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Quote:
Originally Posted by Ineffiable
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o...k.... what did that have in relation to the topic of this thread... "Buff Existing Sundering Greens"
anyways, those are "n00b greens" not previously existing. check out the requirements, "5 smiting prayers" "5 marksmanship" "5 air magic" etc... no weapon that requires 5 is going to have "perfect mods"
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Apr 29, 2006, 07:20 PM // 19:20
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#33
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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I don't really see how the hell it can be so difficult for them to change things. Surely if they can change skills all the damn time they can figure out how to change AL of things and change bonus'
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Apr 29, 2006, 10:58 PM // 22:58
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#34
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Academy Page
Join Date: Nov 2005
Location: North Carolina
Guild: Legion Of Souls
Profession: W/Mo
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I think its more un-fair on the greens than the golds..no one ever said greens were max..they were just unique to a boss and happened to be max modded at the same time...i personally lost about 250k with the gold/green sundering update, but to be honest i dont like greens to begin with..i think if someone wants a max weapon and cant afford a cool skin with the mods they should just get the collectors and build on the mods when they can...and as for the pre existing mods...ill get over it as i think everyone else should...but...
/signed...cause i also wouldnt mind not losing 250k
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Apr 29, 2006, 11:18 PM // 23:18
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#35
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Desert Nomad
Join Date: May 2005
Location: Singapore
Guild: Seers of Serpents [SoS]
Profession: R/
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Quote:
Originally Posted by Vamperlice The Dark
I think its more un-fair on the greens than the golds..no one ever said greens were max..they were just unique to a boss and happened to be max modded at the same time...i personally lost about 250k with the gold/green sundering update, but to be honest i dont like greens to begin with..i think if someone wants a max weapon and cant afford a cool skin with the mods they should just get the collectors and build on the mods when they can...and as for the pre existing mods...ill get over it as i think everyone else should...but...
/signed...cause i also wouldnt mind not losing 250k
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Using collectors is a fair comparison to gold and purples for the mod prefix(15^50, 15 in stance etc) but not to green keeping in mind that often getting the max mods (Furious 10/10, Vamperic, +30hp, +20% echant) to use on collectors may actually cost around the same price to get the same gold item on a much nicer skin. Greens come with those max mods and are aviable easily at a fraction of the cost compared to even one of those max mods hence the reference of comparing collectors weapons to greens is not valid in this instance.
Theres many rationales and comparisons to how greens have been adjusted and old ones left unchanged eg the old 20/20 rockmolder vs the new 20/10 one. But in this case it is the reverse since it resulted in a nerf of the item and old version are longer obtainable and kept in the game. But in our case, we are talking about literally thousands, possibly ten of thousands of those sundering weapons becoming sub standard over nite due to new implementations of 20/20 Sundering from 10/10. Seemingly, its similar to dragon and plate armour issue that we are facing such that the new versions are there if you are willing to rebuy it but the old sets with old stats are still unchanged in your inventory. So if there was a patch in the future that would fix existing Dragon and plate armour of exisiting characters then it is only fair and logical that the fix would also apply to existing 10/10 sundering mods on greens since new versions that are dropped are 20/20.
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Apr 29, 2006, 11:58 PM // 23:58
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#36
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Wilds Pathfinder
Join Date: Mar 2006
Location: With many other ugly people
Guild: We Are All Pretty [ugly]
Profession: R/
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I don't care about my 10/10 15^50 +5 Armor Longbow :S...but I do want my Drago's Flatbow to become 20/20. It's not fair that people with armor get upgrades and people with weapons don't.
/signed
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Apr 30, 2006, 12:08 AM // 00:08
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#37
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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Come to think of it, in most cases Armour costs MUCH less than upgrades. A full set of FoW obviously is the exception but 15k armour costs about 20-25k w/ Materials. An upgrade can cost upto 150k if your dumb enough to pay what Bot Farmers want. Victos Axe when it was first out cost 100k + 30 ectos. There really is no reason to not upgrade the existing mods, or then again are they too incompetant to do so, its taking them long enough to let us boost our frigging armour, something they should've had sorted for when Factions was released!
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Apr 30, 2006, 11:58 AM // 11:58
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#38
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Ascalonian Squire
Join Date: Dec 2005
Guild: We Are All One
Profession: R/Mo
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I have 200k spent on 4 10/10 sundering bow strings just for my personal collection. To get everything perfect, you know. To get that 200k is a lot of work if you're not a lame farmbot or an ebayer. Now without warning the value of that strings have dropped to what? 5k? That's a loss of 180k in my case. I /sign for buffing all sundering upgrades (It isnt that hard now is it? Just add +10%/+10%)
Last edited by Inquisitor; Apr 30, 2006 at 12:21 PM // 12:21..
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Apr 30, 2006, 12:02 PM // 12:02
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#39
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Forge Runner
Join Date: Apr 2005
Profession: Mo/Me
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Who cares about greens, I spent over 500k on gold weapons and I want those upgraded along with my 15k platemail armor which I also got scammed on due to these updates.
All this "shafting old players with expensive stuff by not updating it" is really not cool.
Anet, please fix it. It's not fair and it's not right.
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Apr 30, 2006, 01:09 PM // 13:09
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#40
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Lion's Arch Merchant
Join Date: Oct 2005
Location: Milan, Italy
Guild: [可愛い]
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/signed
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